
Software Development
Cross-Platform Multiplayer Gaming Library
A cross-platform gaming platform that migrated 60+ browser-based games to mobile and desktop while introducing real-time multiplayer with sub-80ms latency.
Context
The Challenge
Emira needed to port their library of 60+ browser-based games to mobile and desktop without rebuilding each title, while simultaneously introducing real-time cross-platform multiplayer with sub-100ms latency across web, iOS, and Android clients.
Strategy
Our Approach
We built a React Native mobile client and Electron desktop wrapper around the existing browser games, then designed a WebSocket-based multiplayer architecture with client-side prediction, server reconciliation, and Redis-backed session state to keep all platforms in sync.
Tech Stack
Outcomes
<0ms
Latency
Average latency across all supported platforms
0K+
Concurrent Users
Supported concurrent players in load testing
0%
Platform Parity
Feature parity across web, iOS, and Android